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The Outcasts would firstly like to extend a warm welcome to
you and thank you for your interest in us as a group, if
you’re considering flying with us, then rest assured no matter
your skill level we’ll always have room for you.
We decided to put together this section to better help you
understand how and why it is as a group we do what we do
within
IL2-46, so that should you decide to join us on any of our
flights you will be neither surprised nor disappointed with
your experience.
During our continuing development with IL2-46 as a Squad we
began to formulate methods and systems that worked in well
with what the simulator had to offer us both in the area of
heavy bomber operations and settings that could be enjoyed by
all ...
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Squad tags are regarded as special throughout the flight sim community
and represent the fact that you have been accepted by and belong to a
certain group of people whose ideals you are in agreement with.When it
comes to membership with The Outcasts there is no application process,
we prefer to extend an invitation
to an individual to join the squad after a certain time frame and when
various requirements are seen to have been met and which would
include...
1 - You have flown with us regularly.
2 - Get along well with all Squad members.
3 - Are not a member of another Squad.
4 - Show both an aptitude and maturity that fits well with the group.
One thing you should never do is give yourself a Squad tag without
being invited to do so ... not only is it breaking a serious unwritten
rule, you should be aware that refusal to remove it upon request will
likely see you banned from ever flying with or joining that Squad.
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This is the chat program of choice for the Outcasts and is
the most commonly used program for communication between both
individuals and other squads when combining for inter-squad
matches ... listed below are rules for Teamspeak
participation.
Entry onto any of the Outcasts Teamspeak servers is by invitation only ...
fear not ... this invitation is freely extended when a flyer
shows a genuine desire to participate in the credo that is The
Outcasts ... unfortunately previous experience has shown when
you allow "all others" to join ... enviably you become
inundated by Tyre kickers, Bed checkers or perhaps those that
are simply Spies ...
;-)
Teamspeak Host
The Host of the Teamspeak server being used sets the rules for
people wishing to join in.
Talk
Setting
Push to talk is the preferred method as an open Mic setting
has been shown to be disruptive by picking up and broadcasting
general back-round noises and creating echo / feed back to
other players ... unless you are able to prove none of these
problems will affect other players by your use of an "Open Mic"
setting you will be required to go "Push to talk"
Communication
When a number of people get together and use this system type
for communication it is known that people will unintentionally
talk over top of each other, that's accepted and understood
but we would ask that you keep the following thoughts in mind.
1 - listen first and if the airway is clear then by all means
start your conversation.
2 - In line with "1" above try not to cut in on another person
while they are talking.
4 - If "AFK" (away from keyboard) upon your return
ensure that others aren't engaged in conversation before
starting another one.
5 - Avoid anger towards another player, no matter
the reason it will result in banning either permanently or for a
period set by the Host / Members until a
resolution if any can be achieved.
6 - Be careful with your language, we can all make a sailor
blush and sometimes we do so inadvertently ... you won't
be dragged outside and burned at the stake by letting
out an occasional word not commonly taught by the
education system but we ask that you be mindful that
there are ears listening in sometimes other than just
the ones behind the headset.
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The mission creator will usually host and act as Flight Lead
for that mission, briefing all flyers prior to the beginning
of the mission and continuing to do so during the course of
the mission if required.
The mission host is the decision maker over all things regards
the mission being flown, including restarts if any plus when
to bring the mission to an end.
Unless agreed too by prior arrangement, missions flown at
meetings will be hosted by an Outcast member.
Outcast meetings are open to both individuals and members of
other squads, you are free to wear your Squad Tags while
flying with us ... We would ask only that you contact us first
to let us know your coming and that while in attendance you
do-not use our meetings as an opportunity to practice your
Squads tactic's / theories or practices.
Nobody likes a whiner, It isn't appropriate to whine about the
way a missions playing out or to repeatedly ask irrelevant
questions ... allow
the mission to run it's course, in other words use your
initiative. Someone worked hard to build that particular
mission and it's considered discourteous to badger the creator
about it and unless your asked for comments, you don't have
the right to critique it on the fly, even if you can do
better, keep it to yourself.
It's also appropriate once the host has begun the
process of loading and cycling through the
various game screens to be ready to participate, if you
announce during this process that you'll be AFK (away from
keyboard) and are not ready to go when the host determines it
is time to fly you'll likely be booted and will have to wait
for the next mission, ensure that anything that needs doing
before game launch is completed.
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